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Chess: Two Kingdoms

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Devlog

  • Chess: Two Kingdoms v1.0 (Finally)
    March 17, 2023 by noroadhome
    4
    Hi y'all! I had a very good playtest of C:2K a couple months ago and I've finally had time to sit down and implement the rules changes I wanted to "finish" the game. There are now generic prompts that... Continue reading
  • Update v0.3
    November 27, 2018 by noroadhome#physical-game, #ttrpg, #tabletop, #tabletop roleplaying game, #safety tools, #safety mechanics, #update, #accessibility, #chess, #chess: two kingdoms
    I finally figured out what I wanted safety mechanics to look like in Chess: Two Kingdoms. I've reflavored Lines and Veils and given them mechanical weight in the game, and included optional ban and ad... Continue reading
  • Update v0.2
    August 11, 2018 by noroadhome
    After several playtests including, finally, one without me playing, I've done some additions and revisions. More guidance for starting the game, more prompts, and some edits to pre-existing prompts... Continue reading
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